Computer Engineering
Department
Raquel
Concheiro
Publications by the researcher in collaboration with Raquel Concheiro (9)
2016
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Efficient culling techniques for interactive deformable NURBS surfaces on GPU
VISIGRAPP 2016 - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
2014
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Free adaptive tessellation strategy of Bézier surfaces
GRAPP 2014 - Proceedings of the 9th International Conference on Computer Graphics Theory and Applications
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Interactive rendering of NURBS surfaces
CAD Computer Aided Design, Vol. 56, pp. 34-44
2013
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Efficient adaptive and dynamic mesh refinement based on a non-recursive strategy
Computer Journal, Vol. 56, Núm. 7, pp. 843-851
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Real time rendering of parametric surfaces on the GPU
Real time rendering of parametric surfaces on the GPU
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Rendering of Bézier surfaces on handheld devices
Journal of WSCG, Vol. 21, Núm. 3, pp. 205-214
2012
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Synthesis of multiresolution scenes with global illumination on a GPU
GRAPP 2012 IVAPP 2012 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications
2011
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Dynamic and adaptive tessellation of Bézier surfaces
GRAPP 2011 - Proceedings of the International Conference on Computer Graphics Theory and Applications
2010
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Synthesis of Bézier surfaces on the GPU
GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications