Publicacións en colaboración con investigadores/as de Lund University (8)

2016

  1. Efficient culling techniques for interactive deformable NURBS surfaces on GPU

    VISIGRAPP 2016 - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications

2014

  1. Interactive rendering of NURBS surfaces

    CAD Computer Aided Design, Vol. 56, pp. 34-44

2011

  1. Dynamic and adaptive tessellation of Bézier surfaces

    GRAPP 2011 - Proceedings of the International Conference on Computer Graphics Theory and Applications