Publicaciones en colaboración con investigadores/as de Universidade de Santiago de Compostela (7)

2013

  1. Parallel Monte Carlo radiosity using scene partitioning

    International Journal of High Performance Computing Applications, Vol. 27, Núm. 3, pp. 318-334

2012

  1. High-performance Monte Carlo radiosity on GPU based on scene partitioning

    Microprocessors and Microsystems, Vol. 36, Núm. 2, pp. 88-95

2011

  1. Optimizing Monte Carlo radiosity on graphics hardware

    Journal of Supercomputing, Vol. 58, Núm. 2, pp. 177-185

2010

  1. Uniform partitioning of Monte Carlo radiosity on GPUs

    Proceedings of the 2010 International Conference on High Performance Computing and Simulation, HPCS 2010

2007

  1. Improving Locality for Progressive Radiosity Algorithm: A Study based on the Blocking Transformation of the Scene

    WSCG 2007, FULL PAPERS PROCEEDINGS I AND II

  2. Improving locality for progressive radiosity algorithm: A study based on the blocking transformation of the scene

    15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007, WSCG'2007 - In Co-operation with EUROGRAPHICS, Full Papers ProceedingsWSCG Proceedings

2005

  1. Parallel global illumination method based on a non-uniform partitioning of the scene

    Proceedings - 13th Euromicro Conference on Parallel, Distributed and Network-Based Processing 2005, PDP 2005