Publicaciones (30) Publicaciones de José Antonio Iglesias Guitián

2022

  1. Neural James-Stein Combiner for Unbiased and Biased Renderings

    ACM Transactions on Graphics, Vol. 41, Núm. 6

  2. Real-Time Denoising of Volumetric Path Tracing for Direct Volume Rendering

    IEEE Transactions on Visualization and Computer Graphics, Vol. 28, Núm. 7, pp. 2734-2747

2020

  1. Variable Rate Deep Image Compression with Modulated Autoencoder

    IEEE Signal Processing Letters, Vol. 27, pp. 331-335

2017

  1. Noise Reduction on G-Buffers for Monte Carlo Filtering

    Computer Graphics Forum, Vol. 36, Núm. 8, pp. 600-612

2016

  1. IRIDiuM: Immersive rendered interactive deep media

    ACM SIGGRAPH 2016 VR Village, SIGGRAPH 2016

  2. Nonlinearly Weighted First-order Regression for Denoising Monte Carlo Renderings

    Computer Graphics Forum, Vol. 35, Núm. 4, pp. 107-117

  3. Pixel History Linear Models for Real-Time Temporal Filtering

    Computer Graphics Forum, Vol. 35, Núm. 7, pp. 363-372

  4. User, metric, and computational evaluation of foveated rendering methods

    Proceedings of the ACM Symposium on Applied Perception, SAP 2016

2014

  1. Real-time deblocked GPU rendering of compressed volumes

    19th International Workshop on Vision, Modeling and Visualization, VMV 2014

  2. State-of-the-art in compressed GPU-based direct volume rendering

    Computer Graphics Forum, Vol. 33, Núm. 6, pp. 77-100

2011

  1. A GPU framework for parallel segmentation of volumetric images using discrete deformable models

    Visual Computer, Vol. 27, Núm. 2, pp. 85-95

  2. A REAL-TIME COARSE-TO-FINE MULTIVIEW CAPTURE SYSTEM FOR ALL-IN-FOCUS RENDERING ON A LIGHT-FIELD DISPLAY

    2011 3DTV CONFERENCE: THE TRUE VISION - CAPTURE, TRANSMISSION AND DISPLAY OF 3D VIDEO (3DTV-CON)