Publicaciones (90) Publicaciones de Margarita Amor López

2023

  1. Interactive Visualization of Large Point Clouds Using an Autotuning Multiresolution Out-Of-Core Strategy

    Computer Journal, Vol. 66, Núm. 7, pp. 1802-1816

  2. Performance Tuning for GPU-Embedded Systems: Machine-Learning-based and Analytical Model-driven Tuning Methodologies.

    2023 IEEE 35TH INTERNATIONAL SYMPOSIUM ON COMPUTER ARCHITECTURE AND HIGH PERFORMANCE COMPUTING, SBAC-PAD

2022

  1. Efficient high-precision integer multiplication on the GPU

    International Journal of High Performance Computing Applications, Vol. 36, Núm. 3, pp. 356-369

  2. Land consolidation through parcel exchange among landowners using a distributed Spark-based genetic algorithm

    Journal of Supercomputing, Vol. 78, Núm. 18, pp. 19522-19544

2019

  1. Big data storage technologies: A case study for web-based LiDAR visualization

    Proceedings - 2018 IEEE International Conference on Big Data, Big Data 2018

  2. Conversión de superficies NURBS a superficies B´ezier en la GPU

    Avances en Arquitectura y Tecnología de Computadores: Actas de Jornadas SARTECO, Cáceres, 18 a 20 de septiembre de 2019| (Servicio de Publicaciones), pp. 309-315

  3. Parallel prefix operations on GPU: tridiagonal system solvers and scan operators

    Journal of Supercomputing, Vol. 75, Núm. 3, pp. 1510-1523

  4. Portable and efficient FFT and DCT algorithms with the Heterogeneous Butterfly Processing Library

    Journal of Parallel and Distributed Computing, Vol. 125, pp. 135-146

  5. Supporting multi-resolution out-of-core rendering of massive LiDAR point clouds through non-redundant data structures

    International Journal of Geographical Information Science, Vol. 33, Núm. 3, pp. 593-617

  6. Tree partitioning reduction: A new parallel partition method for solving tridiagonal systems

    ACM Transactions on Mathematical Software, Vol. 45, Núm. 3

2018

  1. Big data storage technologies: a case study for web-based LiDAR visualization

    2018 IEEE INTERNATIONAL CONFERENCE ON BIG DATA (BIG DATA)

  2. Efficient solving of scan primitive on multi-GPU systems

    Proceedings - 2018 IEEE 32nd International Parallel and Distributed Processing Symposium, IPDPS 2018

  3. Solving Multiple Tridiagonal Systems on a Multi-GPU Platform

    Proceedings - 26th Euromicro International Conference on Parallel, Distributed, and Network-Based Processing, PDP 2018

  4. Solving large problem sizes of index-digit algorithms on GPU: FFT and tridiagonal system solvers

    IEEE Transactions on Computers, Vol. 67, Núm. 1, pp. 86-101

2017

  1. BPLG–BMCS: GPU-sorting algorithm using a tuning skeleton library

    Journal of Supercomputing, Vol. 73, Núm. 1, pp. 4-16

  2. GVLiDAR: an interactive web-based visualization framework to support geospatial measures on lidar data

    International Journal of Remote Sensing, Vol. 38, Núm. 3, pp. 827-849

2016

  1. Designing Efficient Index-Digit Algorithms for CUDA GPU Architectures

    IEEE Transactions on Parallel and Distributed Systems, Vol. 27, Núm. 5, pp. 1331-1343

  2. Efficient culling techniques for interactive deformable NURBS surfaces on GPU

    VISIGRAPP 2016 - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications

  3. Hybrid terrain rendering based on the external edge primitive

    International Journal of Geographical Information Science, Vol. 30, Núm. 6, pp. 1095-1116