Margarita
Amor López
Catedrática de Universidade
Emilio José
Padrón González
Profesor Contratado Doutor
Publications by the researcher in collaboration with Emilio José Padrón González (22)
2016
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Efficient culling techniques for interactive deformable NURBS surfaces on GPU
VISIGRAPP 2016 - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
2014
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Free Adaptive Tessellation Strategy of Bezier Surfaces
2014 PROCEEDINGS OF THE 9TH INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS THEORY AND APPLICATIONS (GRAPP 2014)
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Free adaptive tessellation strategy of Bézier surfaces
GRAPP 2014 - Proceedings of the 9th International Conference on Computer Graphics Theory and Applications
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Interactive rendering of NURBS surfaces
CAD Computer Aided Design, Vol. 56, pp. 34-44
2013
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Implementación del Gradiente Conjugado en un sistema multi-GPU
Actas de las XXIV Jornadas de Paralelismo
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Rendering of Bézier surfaces on handheld devices
Journal of WSCG, Vol. 21, Núm. 3, pp. 205-214
2012
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Synthesis of multiresolution scenes with global illumination on a GPU
GRAPP 2012 IVAPP 2012 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications
2011
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An analysis of android smartphones as a platform for augmented reality games
UBICOMM 2011 - 5th International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies; PECES 2011 - 3rd International Workshop on Pervasive Computing in Embedded Systems
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Parallel hierarchical radiosity on hybrid platforms
Journal of Supercomputing, Vol. 58, Núm. 3, pp. 357-366
2010
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Hierarchical radiosity for multiresolution systems based on normal tests
Computer Journal, Vol. 53, Núm. 6, pp. 741-752
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Uniform partitioning of Monte Carlo radiosity on GPUs
Proceedings of the 2010 International Conference on High Performance Computing and Simulation, HPCS 2010
2009
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High Performance Global Illumination on Multi-core Architectures
PROCEEDINGS OF THE PARALLEL, DISTRIBUTED AND NETWORK-BASED PROCESSING
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High performance global illumination on multi-core architectures
Proceedings of the 17th Euromicro International Conference on Parallel, Distributed and Network-Based Processing, PDP 2009
2007
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A hierarchical radiosity method with scene distribution
Proceedings - 15th EUROMICRO International Conference on Parallel, Distributed and Network-Based Processing, PDP 2007
2006
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Hardware oriented algorithms for rendering order-independent transparency
Computer Journal, Vol. 49, Núm. 2, pp. 201-210
2005
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Improving the performance of visibility determination in global illumination methods
Proceedings of the 2005 International Conference on Imaging Science, Systems, and Technology: Computer Graphics, CISST'05
2004
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Progressive radiosity method on clusters using a new clipping algorithm
International Journal of High Performance Computing and Networking, Vol. 1, Núm. 1-3, pp. 55-63
2003
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A high-performance progressive radiosity method based on scene partitioning
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Vol. 2565, pp. 537-548
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Estudio comparativo de algoritmos de visibilidad en los modelos de iluminación global
CEIG 2003: XIII Congreso Español de Informática Gráfica, Universidade da Coruña, A Coruña 2, 3 y 4 de julio de 2003
2002
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A meshing scheme for real time surface subdivision
WSCG'2002, VOLS I AND II, CONFERENCE PROCEEDINGS