Research lines

  • At the Computer Graphics & Visual Computing (Xlab), we work to narrow the gap between theoretical research and practical applications, fostering collaborations with industry partners and academic institutions worldwide.
  • Computer Graphics: We delve into the creation of sophisticated algorithms and models to enhance the generation and manipulation of visual content. Our work spans a wide range of applications, from realistic image synthesis to procedural content generation and digital twins. We are keenly interested in exploring advanced ray-tracing methods to achieve photorealistic rendering, focusing on acceleration structures, global illumination, noise reduction and real-time rendering. Our goal is to push the boundaries of visual fidelity and performance.
  • Scientific Visualization and High-Performance Computing: Our research aims to transform complex scientific data into intuitive and insightful visual representations. We develop novel visualization techniques that aid in the understanding and analysis of large-scale scientific phenomena. We have developed relevant advances in volume rendering, specializing in the visualization of volumetric data, we created efficient and effective rendering techniques that provided high-quality visualizations of 3D scalar fields, commonly used in medical imaging, fluid dynamics, and other scientific domains.
  • The Computer Graphics & Visual Computing (Xlab) is an interdisciplinary team committed to advancing the state-of-the-art in visual computing and exploring innovative solutions to complex scientific and technical challenges. Our focus areas are:
  • Virtual Reality (VR): Our VR research encompasses the development of immersive environments and interaction techniques that offer compelling and interactive experiences. We work on enhancing the realism and usability of VR systems for a wide array of applications, including education, medical visualization and entertainment.