Raquel
Concheiro
Publicaciones en las que colabora con Raquel Concheiro (8)
2016
-
Efficient culling techniques for interactive deformable NURBS surfaces on GPU
VISIGRAPP 2016 - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications
2014
-
Free adaptive tessellation strategy of Bézier surfaces
GRAPP 2014 - Proceedings of the 9th International Conference on Computer Graphics Theory and Applications
-
Interactive rendering of NURBS surfaces
CAD Computer Aided Design, Vol. 56, pp. 34-44
2013
-
Efficient adaptive and dynamic mesh refinement based on a non-recursive strategy
Computer Journal, Vol. 56, Núm. 7, pp. 843-851
-
Rendering of Bézier surfaces on handheld devices
Journal of WSCG, Vol. 21, Núm. 3, pp. 205-214
2012
-
Synthesis of multiresolution scenes with global illumination on a GPU
GRAPP 2012 IVAPP 2012 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications
2011
-
Dynamic and adaptive tessellation of Bézier surfaces
GRAPP 2011 - Proceedings of the International Conference on Computer Graphics Theory and Applications
2010
-
Synthesis of Bézier surfaces on the GPU
GRAPP 2010 - Proceedings of the International Conference on Computer Graphics Theory and Applications