Virtual Reality for Cognitive Stimulation in the Elderly and Individuals with Disability
- Iago Fernández Garrido 1
- Ángel Gómez 1
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1
Universidade da Coruña
info
- Manuel Lagos Rodríguez (ed. lit.)
- Álvaro Leitao Rodríguez (ed. lit.)
- Tirso Varela Rodeiro (ed. lit.)
- Javier Pereira Loureiro (coord.)
- Manuel Francisco González Penedo (coord.)
Editorial: Servizo de Publicacións ; Universidade da Coruña
Año de publicación: 2023
Congreso: XoveTIC (6. 2023. A Coruña)
Tipo: Aportación congreso
Resumen
The recent advances in virtual reality enable the creation of highly realistic and immersive environments. The purpose of this project is to develop a virtual reality tool for cognitive stimulation in the elderly and people with disabilities through gamification. This tool will feature a range of activities, with adjustable difficulty levels and accessibility options. These activities can be combined with a 360º video to create a gymkhana or a circuit, providing users with an engaging and customized experience to enhance cognitive abilities and mental Agility