Apps educativas para el público infantiljuegos para el entretenimiento o recursos educativos

  1. Digón-Regueiro, Patricia 1
  2. Iglesias-Amorín, Fernando 1
  1. 1 Universidade da Coruña
    info

    Universidade da Coruña

    La Coruña, España

    ROR https://ror.org/01qckj285

Revista:
Revista colombiana de educación

ISSN: 0120-3916 2323-0134

Ano de publicación: 2022

Título do exemplar: Videojuegos (volumen 1)

Número: 84

Tipo: Artigo

DOI: 10.17227/RCE.NUM84-12495 DIALNET GOOGLE SCHOLAR lock_openAcceso aberto editor

Outras publicacións en: Revista colombiana de educación

Obxectivos de Desenvolvemento Sustentable

Resumo

O objetivo deste estudo é a análise de aplicações educacionais para crianças a partir da criação de um modelo de análise de conteúdo. Após uma extensa revisão de trabalhos em nível internacional que apresentam modelos e rubricas específicas para a análise de aplicações educacionais para meninos e meninas da educação infantil, é criado um modelo que, de forma detalhada e abrangente, permite analisar as características pedagógicas, técnicas e desenho desses programas. Com base neste modelo, dez aplicações populares na Espanha são examinados, os quais são selecionados em uma plataforma de análise de aplicativos através da aplicação de uma série de filtros. Os resultados deste estudo mostram que as aplicações classificadas como "educacionais" não reúnem todas as condições necessárias para serem consideradas como tal, sendo principalmente jogos sérios de simulação e exercício e prática orientados para a aprendizagem mais mecanizada do que significativa. Pode-se dizer que, apesar de terem uma pretensa finalidade educacional, cumprem mais uma função de entretenimento, sendo também isca para obtenção de dados, publicidade e venda de produtos.

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